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Florida City Fight Simulator

Which Florida City Runs The State?

Build both Florida squads to begin. Auto Battle can run the full matchup.
VS
READY
Build both Florida squads to begin. Auto Battle can run the full matchup.
Battle log appears here once the first turn starts.

Team A

0 / 3 ready

Team B

0 / 3 ready
Picking Team A
Choose the Florida cities you want on the blue side first.
Page 1

Florida's city bruisers get their own bracket here. It is tighter, meaner, and much more local than the national city simulator, so the rivalries start hot and stay personal.

Stat Model

Stat Raw Source Rule Battle Use
HPRegional support populationMax health pool
ATKCity population, tourism pull, airport reach, and local identityBase damage
DEFLand room, depth, coastline, and infrastructure weightDamage reduction
SPDAirport reach, growth pressure, and travel tempoTurn order
CRITCulture, coast pressure, and tourism visibilityCritical hit chance
MORALEGrowth and local energyAttack pressure and comeback bias
STAMINADepth, land scale, and throughput blendAction economy
REGIONShared Florida region tagsTeam morale and stamina synergy

How Florida Stats Work

This one is intentionally Florida-specific. The cities here are scored around what makes Florida dangerous right now: local population, regional support, coast pressure, tourism pull, airport reach, and how quickly a city can turn momentum into a real fight.

Florida Favorites

Miami sprite

Miami (MIA)

Miami is the obvious heat-check pick. It comes in fast, loud, and dangerous, with enough tourism and airport weight to overwhelm slower Florida builds.

HP 100 ATK 97 DEF 100 SPD 100 STAM 100
City Pop 0.46M
Regional Pop 2.7M
Region Gold Coast
Land Area 1898 sq mi
Airport 100
Tourism 100
Orlando sprite

Orlando (ORL)

Orlando fights like controlled chaos. Huge visitor flow, huge airport traffic, and huge momentum keep it live even when the raw county footprint is not the biggest on the board.

HP 53 ATK 88 DEF 50 SPD 98 STAM 67
City Pop 0.32M
Regional Pop 1.4M
Region Central Florida
Land Area 903 sq mi
Airport 96
Tourism 98
Tampa sprite

Tampa (TPA)

Tampa is one of the cleaner all-around Florida picks. It has enough population, airport strength, and coastal reach to win in just about any bracket size.

HP 57 ATK 84 DEF 63 SPD 91 STAM 67
City Pop 0.40M
Regional Pop 1.5M
Region Tampa Bay
Land Area 1021 sq mi
Airport 92
Tourism 82

Region Breakdown

Panhandle

The Panhandle cities bring long coastlines, military spillover, beach tourism, and a tougher small-market profile than people expect. They usually win with spacing, shore access, and a little chaos.

This simulator currently includes 10 cities in Panhandle: Panama City (Bay), Blountstown (Calhoun), Pensacola (Escambia), Port St. Joe (Gulf), Bonifay (Holmes), Marianna (Jackson), Destin (Okaloosa), Milton (Santa Rosa), DeFuniak Springs (Walton), Chipley (Washington).

Average simulator profile: HP 4.9, ATK 24.9, DEF 18.2, SPD 28.5, CRIT 38.3, STAM 15.6, and MORALE 34.9.

Current standouts inside this roster: highest HP goes to Pensacola, highest ATK to Destin, highest DEF to Pensacola, highest SPD to Pensacola, and highest CRIT to Destin.

Big Bend

Big Bend counties are sparse, stubborn, and a lot harder to wipe off the board than their city populations suggest. These picks lean on land room, resilience, and regional identity more than flashy throughput.

This simulator currently includes 11 cities in Big Bend: Cross City (Dixie), Apalachicola (Franklin), Quincy (Gadsden), Monticello (Jefferson), Mayo (Lafayette), Tallahassee (Leon), Chiefland (Levy), Bristol (Liberty), Madison (Madison), Perry (Taylor), Crawfordville (Wakulla).

Average simulator profile: HP 2.3, ATK 11.1, DEF 12.2, SPD 11.5, CRIT 18.7, STAM 8.4, and MORALE 17.4.

Current standouts inside this roster: highest HP goes to Tallahassee, highest ATK to Tallahassee, highest DEF to Apalachicola, highest SPD to Tallahassee, and highest CRIT to Tallahassee.

North Central

North Central Florida is college-town country, farm belt, and inland road network all at once. It produces balanced fighters that do not look overwhelming until the fight drags on.

This simulator currently includes 12 cities in North Central: Gainesville (Alachua), Macclenny (Baker), Starke (Bradford), Lake City (Columbia), Cross City (Dixie), Trenton (Gilchrist), Jasper (Hamilton), Chiefland (Levy), Ocala (Marion), Palatka (Putnam), Live Oak (Suwannee), Lake Butler (Union).

Average simulator profile: HP 3.8, ATK 11.8, DEF 10.1, SPD 15.0, CRIT 16.5, STAM 9.8, and MORALE 23.3.

Current standouts inside this roster: highest HP goes to Ocala, highest ATK to Gainesville, highest DEF to Ocala, highest SPD to Gainesville, and highest CRIT to Gainesville.

First Coast

The First Coast roster blends Jacksonville scale with the old-coast towns around it. This group tends to hit a sweet spot between coastal reach, population depth, and freight movement.

This simulator currently includes 5 cities in First Coast: Orange Park (Clay), Jacksonville (Duval), Palm Coast (Flagler), Fernandina Beach (Nassau), St. Augustine (St. Johns).

Average simulator profile: HP 13.6, ATK 45.8, DEF 26.6, SPD 49.4, CRIT 58.6, STAM 26.2, and MORALE 68.0.

Current standouts inside this roster: highest HP goes to Jacksonville, highest ATK to Jacksonville, highest DEF to Jacksonville, highest SPD to Jacksonville, and highest CRIT to St. Augustine.

Space Coast

Space Coast cities get a cleaner speed profile because the corridor is built around launch facilities, aerospace traffic, and long Atlantic frontage. They usually feel lighter and faster than their raw county size implies.

This simulator currently includes 3 cities in Space Coast: Palm Bay (Brevard), Vero Beach (Indian River), Daytona Beach (Volusia).

Average simulator profile: HP 18.0, ATK 50.7, DEF 36.0, SPD 55.7, CRIT 71.7, STAM 33.0, and MORALE 67.3.

Current standouts inside this roster: highest HP goes to Palm Bay, highest ATK to Daytona Beach, highest DEF to Palm Bay, highest SPD to Palm Bay, and highest CRIT to Daytona Beach.

Central Florida

Central Florida is the tourism and growth engine. These cities tend to score well on momentum, airport reach, and raw civilian throughput, which makes them dangerous in faster fights.

This simulator currently includes 9 cities in Central Florida: Crystal River (Citrus), Spring Hill (Hernando), Clermont (Lake), Ocala (Marion), Orlando (Orange), Kissimmee (Osceola), Lakeland (Polk), Sanford (Seminole), The Villages (Sumter).

Average simulator profile: HP 19.1, ATK 39.3, DEF 25.2, SPD 50.8, CRIT 46.0, STAM 32.7, and MORALE 67.9.

Current standouts inside this roster: highest HP goes to Orlando, highest ATK to Orlando, highest DEF to Orlando, highest SPD to Orlando, and highest CRIT to Orlando.

Tampa Bay

Tampa Bay mixes ports, retirees, beaches, and real metro weight. It is one of the deepest benches in the simulator because even the secondary counties can still throw a real punch.

This simulator currently includes 7 cities in Tampa Bay: Spring Hill (Hernando), Tampa (Hillsborough), Bradenton (Manatee), New Port Richey (Pasco), St. Petersburg (Pinellas), Lakeland (Polk), Sarasota (Sarasota).

Average simulator profile: HP 27.1, ATK 46.3, DEF 35.9, SPD 54.4, CRIT 60.4, STAM 36.9, and MORALE 71.4.

Current standouts inside this roster: highest HP goes to Tampa, highest ATK to Tampa, highest DEF to Tampa, highest SPD to Tampa, and highest CRIT to Tampa.

Southwest Florida

Southwest Florida cities fight off tourism, retirement money, long coastlines, and huge county footprints. They are not always the quickest, but they stay dangerous when the battle slows down.

This simulator currently includes 8 cities in Southwest Florida: Punta Gorda (Charlotte), Naples (Collier), Arcadia (DeSoto), Moore Haven (Glades), Wauchula (Hardee), Clewiston (Hendry), Sebring (Highlands), Cape Coral (Lee).

Average simulator profile: HP 8.1, ATK 25.1, DEF 19.9, SPD 31.2, CRIT 34.8, STAM 20.0, and MORALE 40.5.

Current standouts inside this roster: highest HP goes to Cape Coral, highest ATK to Cape Coral, highest DEF to Naples, highest SPD to Cape Coral, and highest CRIT to Naples.

Treasure Coast

The Treasure Coast cities are coastal but less overloaded than South Florida. Their profiles usually land in the balanced middle with enough growth and shoreline pressure to steal rounds.

This simulator currently includes 4 cities in Treasure Coast: Vero Beach (Indian River), Stuart (Martin), Okeechobee (Okeechobee), Port St. Lucie (St. Lucie).

Average simulator profile: HP 7.5, ATK 30.0, DEF 20.8, SPD 35.0, CRIT 47.8, STAM 18.0, and MORALE 52.0.

Current standouts inside this roster: highest HP goes to Port St. Lucie, highest ATK to Port St. Lucie, highest DEF to Port St. Lucie, highest SPD to Port St. Lucie, and highest CRIT to Vero Beach.

Gold Coast

The Gold Coast is the heavyweight strip. Miami-Dade, Broward, Palm Beach, and Monroe bring the brightest lights, the biggest visitor pressure, and the nastiest coastal stat lines in the state.

This simulator currently includes 4 cities in Gold Coast: Fort Lauderdale (Broward), Miami (Miami-Dade), Key West (Monroe), West Palm Beach (Palm Beach).

Average simulator profile: HP 58.2, ATK 74.2, DEF 69.5, SPD 75.5, CRIT 91.2, STAM 66.8, and MORALE 82.2.

Current standouts inside this roster: highest HP goes to Miami, highest ATK to Miami, highest DEF to Miami, highest SPD to Miami, and highest CRIT to Miami.


Battle Mechanics

Battles are fought in a best of 3 format, with each team picking 1, 2, or 3 Florida cities to fight. This is a turn based battle system, very similar to Fantasy Brawls, Pokemon, and other classic games. When it is your turn, you can pick from a variety of commands to outplay the city across from you.

  • Strike: Basic attack, it does decent damage and costs a moderate amount of stamina.
  • Power Play: This is a stronger attack that costs more stamina. If you've got the stamina to spare, it can turn the tide of battle for you.
  • Brace: Reduces damage from the next attack against this city and grants guard for one turn. Guard will prevent your next action from being interrupted by a stun or switch effect.
  • Rally: Boosts your attack for the next turn and restores a small amount of stamina. Think of it like Swords Dance or Howl in Pokemon.
  • Rest: Skip a turn to recover some stamina and HP.
  • Switch: Replace your active city with one from your bench.

Experiment with different city combinations and strategies to see what lineup actually controls Florida. If you land on a nasty squad, share it and let people know which side of the state you are backing.


Future Updates and Features


PvP will be coming in a future update, so you can battle your friends and other players online. I also want to expand this simulator with more Florida-only twists, including coastal weather events, tourist-season modifiers, and rivalry boosts that make certain city matchups hit even harder. If you have any suggestions for features or improvements, please drop me an email at [email protected] or a DM on Twitter @FantasyBrawls. I'm always looking for ways to make the game more fun and engaging, and I love hearing from the community.


More Content for Brawlers Like You


If you enjoyed this Florida City Fight Simulator, be sure to check out the generator that started it all US State Team Battle to determine which U.S. State would win if a war broke out. And, if you've got a bigger appetite for calamity, check out the Country Battle simulator pits countries against each other in a fight for world dominance. If you want put your hometown against mine, jump into the City Battle Simulator and start city wars across the good ol' U S of A. Finally, if you enjoy hypothetical battles and monster taming, consider joining the ever expanding Fantasy Brawls community. Sign up for a free account today. For the small price of a couple clicks, you'll be able to sign your first brawler! Choose between the Ice titan (Frostback, the Shadowy Avian Creature Darkbeak, or my son's personal favorite, the Electric Reptile Zaptor). Get started for free and play completely in your browser, no sketchy downloads required.


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